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azimpetra

Random Option System

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Posted (edited)

Change Log:

19th May

  • MVP - Melee bugged to have MATK instead of ATK.
  • Fever - Magic bugged to have ATK instead of MATK.

20th May

  • Added Blacksmith Forged Options.

 

In Ragnarok: Project Zero, We have a system called Random Option.
During gameplay, some monsters may drop equipment(s) or weapon(s).

Those items may have extra random bonuses that is related to the level and type of monster that dropped it.

Below you'll find a list of what you can expect to receive on specific type of equipments & weapons.

 

5M25a7FzsrrkPRNex3LAC61gmMI01y0On08i4JvIF0S0YwyTjefcTF6DXS0kfdHnKC7RXrUaKfzeX2za9tYWu8KxCpA0A5SJm9DJZuYHenlz6wnjg1jIxd2EPiwIw9jX2lXNpylB

< 2 Optioned One-Handed Sword & 3 Optioned One-Handed Staff >
Visual difference between 2 & 3 Optioned Weapons

 

W E A P O N S


IMPORTANT NOTE

  1. Regular Monster Level 41-99+ has low chance to obtain 2 options
  2. Champion Monster Level 41-99+ has high chance to obtain 2 options, with slight chance of 1 option.
  3. Regular Fever Map Monster can obtain 2 options with slight chance of 3 options
  4. Boss Fever Map Monster can obtain 3 options with slight chance of 4 options.

T I E R 1
Level 1 - 20 < Option 1 >

Melee Type

Ranged Type

Magic Type

Type

Value

Type

Value

Type

Value

STR

1 ~ 3

AGI

1 ~ 3

AGI

1 ~ 3

AGI

1 ~ 3

VIT

1 ~ 3

VIT

1 ~ 3

VIT

1 ~ 3

DEX

1 ~ 3

INT

1 ~ 3

DEX

1 ~ 3

LUK

1 ~ 3

DEX

1 ~ 3

LUK

1 ~ 3

MaxHP

100 ~ 300

LUK

1 ~ 3

MaxHP

100 ~ 300

MaxSP

20 ~ 60

MaxHP

100 ~ 300

MaxSP

20 ~ 60

ATK

10 ~ 20

MaxSP

20 ~ 60

ATK

10 ~ 20

ATK (%)

1 ~ 5

MATK

10 ~ 20

ATK (%)

1 ~ 5

ASPD

1

 Restoration from Healing(%)

 3 ~ 5

ASPD

1

After Attack Delay (%)

5 ~ 10

 Variable Cast Time (%)

3 ~ 5

After Attack Delay (%)

5 ~ 10

HIT

5 ~ 20

MATK vs Water (%) 5 ~ 10

HIT

5 ~ 20

FLEE

5 ~ 20

MATK vs Fire (%) 5 ~ 10

Flee

5 ~ 20

CRIT

3 ~ 6

MATK vs Wind (%) 5 ~ 10

CRIT

3 ~ 6

Long Range Physical ATK (%)

3 ~ 5

MATK vs Earth (%) 5 ~ 10

 

 

 

 

   

 

T I E R 2
Level 21 - 40 < Option 1 >

Melee Type

Ranged Type

Magic Type

Type

Value

Type

Value

Type

Value

STR

1 ~ 4

AGI

1 ~ 4

AGI

1 ~ 4

AGI

1 ~ 4

VIT

1 ~ 4

VIT

1 ~ 4

VIT

1 ~ 4

DEX

1 ~ 4

INT

1 ~ 4

DEX

1 ~ 4

LUK

1 ~ 4

DEX

1 ~ 4

LUK

1 ~ 4

MaxHP

100 ~ 300

LUK

1 ~ 4

MaxHP

100 ~ 300

MaxSP

20 ~ 60

MaxHP

100 ~ 300

MaxSP

20 ~ 60

ATK

20 ~ 50

MaxSP

20 ~ 60

ATK

10 ~ 50

ATK (%)

5 ~ 10

MATK

20 ~ 50

ATK (%)

7 ~ 15

ASPD

1 ~ 2

MATK (%)

5 ~ 10

ASPD

1 ~ 2

After Attack Delay (%)

10 ~ 30

 FLEE

10 ~ 30

After Attack Delay (%)

7 ~ 15

HIT

10 ~ 30

Restoration from Healing (%)

10 ~ 30

HIT

10 ~ 30

FLEE

10 ~ 30

Variable Cast Time (%)

5 ~ 10

Flee

10 ~ 30

CRIT

5 ~ 10

MATK vs Water (%)

5 ~ 15

CRIT

5 ~ 10

Long Range Physical ATK (%)

3 ~ 5

MATK vs Fire (%)

5 ~ 15

CRIT Damage (%)

10 ~ 20

CRIT Damage (%)

10 ~ 20

MATK vs Wind (%)

5 ~ 15

Restoration from Healing (%)

10 ~ 20

Restoration from Healing (%)

10 ~ 20

MATK vs Earth (%)

5 ~ 15

ATK vs Small (%)

5 ~ 15

ATK vs Small (%)

5 ~ 15

MATK vs Small (%)

5 ~ 15

ATK vs Medium (%)

5 ~ 15

ATK vs Medium (%)

5 ~ 15

MATK vs Medium (%)

5 ~ 15

ATK vs Large (%)

5 ~ 15

ATK vs Large (%)

5 ~ 15

MATK vs Large (%)

5 ~ 15

 

T I E R 3
Level 41 - 60 < Option 1 >

Melee Type

Ranged Type

Magic Type

Type

Value

Type

Value

Type

Value

STR

1 ~ 5

AGI

1 ~ 5

AGI

1 ~ 5

AGI

1 ~ 5

VIT

1 ~ 5

VIT

1 ~ 5

VIT

1 ~ 5

DEX

1 ~ 5

INT

1 ~ 5

DEX

1 ~ 5

LUK

1 ~ 5

DEX

1 ~ 5

LUK

1 ~ 5

MaxHP

100 ~ 300

LUK

1 ~ 5

MaxHP

100 ~ 300

MaxSP

20 ~ 60

MaxHP

100 ~ 300

MaxSP

20 ~ 60

ATK

20 ~ 50

MaxSP

20 ~ 60

ATK

20 ~ 50

ATK (%)

5 ~ 10

MATK

20 ~ 50

ATK (%)

5 ~ 10

ASPD

1 ~ 2

MATK (%)

5 ~ 10

ASPD

1 ~ 2

After Attack Delay (%)

7 ~ 15

FLEE

10 ~ 30

After Attack Delay (%)

7 ~ 15

HIT

10 ~ 30

Healing (%)

10 ~ 20

HIT

10 ~ 30

FLEE

10 ~ 30

Restoration from Healing (%)

10 ~ 20

Flee

10 ~ 30

CRIT

5 ~ 10

Variable Cast Time (%)

5 ~ 10

CRIT

5 ~ 10

CRIT Damage (%)

10 ~ 20

MATK vs Small (%)

10 ~ 20

CRIT Damage (%)

10 ~ 20

Long Range Physical ATK (%)

5 ~ 10

MATK vs Medium (%)

10 ~ 20

Restoration from Healing (%)

10 ~ 20

Restoration from Healing (%)

10 ~ 20

MATK vs Large (%)

10 ~ 20

ATK vs Small (%)

10 ~ 20

ATK vs Small (%)

5 ~ 15

 

 

ATK vs Medium (%)

10 ~ 20

ATK vs Medium (%)

5 ~ 15

 

 

ATK vs Large (%)

10 ~ 20

ATK vs Large (%)

5 ~ 15

 

 

 

T I E R 3
Level 41 - 60 < Option 2 >

Melee Type

Ranged Type

Magic Type

Type

Value

Type

Value

Type

Value

ATK vs Neutral (%)

10 ~ 20

ATK vs Neutral (%)

10 ~ 20

MATK vs Neutral (%)

10 ~ 20

ATK vs Water (%)

10 ~ 20

ATK vs Water (%)

10 ~ 20

MATK vs Water (%)

10 ~ 20

ATK vs Earth (%)

10 ~ 20

ATK vs Earth (%)

10 ~ 20

MATK vs Earth (%)

10 ~ 20

ATK vs Fire (%)

10 ~ 20

ATK vs Fire (%)

10 ~ 20

MATK vs Fire (%)

10 ~ 20

ATK vs Wind (%)

10 ~ 20

ATK vs Wind (%)

10 ~ 20

MATK vs Wind (%)

10 ~ 20

ATK vs Poison (%)

10 ~ 20

ATK vs Poison (%)

10 ~ 20

MATK vs Poison (%)

10 ~ 20

ATK vs Holy (%)

10 ~ 20

ATK vs Holy (%)

10 ~ 20

MATK vs Holy (%)

10 ~ 20

ATK vs Shadow (%)

10 ~ 20

ATK vs Shadow (%)

10 ~ 20

MATK vs Shadow (%)

10 ~ 20

ATK vs Ghost (%)

10 ~ 20

ATK vs Ghost (%)

10 ~ 20

MATK vs Ghost (%)

10 ~ 20

ATK vs Undead (%)

10 ~ 20

ATK vs Undead (%)

10 ~ 20

MATK vs Undead (%)

10 ~ 20

ATK vs Formless (%)

10 ~ 20

ATK vs Formless (%)

10 ~ 20

MATK vs Formless (%)

10 ~ 20

ATK vs Undead (%)

10 ~ 20

ATK vs Undead (%)

10 ~ 20

MATK vs Undead (%)

10 ~ 20

ATK vs Brute (%)

10 ~ 20

ATK vs Brute (%)

10 ~ 20

MATK vs Brute (%)

10 ~ 20

ATK vs Plant (%)

10 ~ 20

ATK vs Plant (%)

10 ~ 20

MATK vs Plant (%)

10 ~ 20

ATK vs Insect (%)

10 ~ 20

ATK vs Insect (%)

10 ~ 20

MATK vs Insect (%)

10 ~ 20

ATK vs Fish (%)

10 ~ 20

ATK vs Fish (%)

10 ~ 20

MATK vs Fish (%)

10 ~ 20

ATK vs Demon (%)

10 ~ 20

ATK vs Demon (%)

10 ~ 20

MATK vs Demon (%)

10 ~ 20

ATK vs Demihuman (%)

10 ~ 20

ATK vs Demihuman (%)

10 ~ 20

MATK vs Demihuman (%)

10 ~ 20

ATK vs Angel (%)

10 ~ 20

ATK vs Angel (%)

10 ~ 20

MATK vs Angel (%)

10 ~ 20

ATK vs Dragon (%)

10 ~ 20

ATK vs Dragon (%)

10 ~ 20

MATK vs Dragon (%)

10 ~ 20

Indestructible in battle

True

Indestructible in battle

True

Indestructible in battle

True

 

T I E R 4
Level 61 - 99 < Option 1 >

Melee Type

Ranged Type

Magic Type

Type

Value

Type

Value

Type

Value

STR

1 ~ 6

AGI

1 ~ 6

AGI

1 ~ 6

AGI

1 ~ 6

VIT

1 ~ 6

VIT

1 ~ 6

VIT

1 ~ 6

DEX

1 ~ 6

INT

1 ~ 6

DEX

1 ~ 6

LUK

1 ~ 6

DEX

1 ~ 6

LUK

1 ~ 6

MaxHP

100 ~ 500

LUK

1 ~ 6

MaxHP

100 ~ 500

MaxSP

20 ~ 100

MaxHP

100 ~ 500

MaxSP

20 ~ 100

ATK

20 ~ 60

MaxSP

20 ~ 100

ATK

20 ~ 60

ATK (%)

5 ~ 12

MATK

20 ~ 60

ATK (%)

5 ~ 12

ASPD

1 ~ 2

MATK (%)

5 ~ 12

ASPD

1 ~ 2

After Attack Delay (%)

7 ~ 18

FLEE

10 ~ 35

After Attack Delay (%)

7 ~ 18

HIT

10 ~ 35

Healing (%)

10 ~ 24

HIT

10 ~ 35

FLEE

10 ~ 35

Restoration from Healing (%)

10 ~ 24

Flee

10 ~ 35

CRIT

5 ~ 12

Variable Cast Time (%)

5 ~ 12

CRIT

5 ~ 12

CRIT Damage (%)

10 ~ 24

MATK vs Small (%)

5 ~ 15

CRIT Damage (%)

10 ~ 24

Long Range Physical ATK (%)

5 ~ 15

MATK vs Medium (%)

5 ~ 15

Restoration from Healing (%)

10 ~ 24

Restoration from Healing (%)

10 ~ 24

MATK vs Large (%)

5 ~ 15

ATK vs Small (%)

10 ~ 25

ATK vs Small (%)

10 ~ 25

 

 

ATK vs Medium (%)

10 ~ 25

ATK vs Medium (%)

10 ~ 25

 

 

ATK vs Large (%)

10 ~ 25

ATK vs Large (%)

10 ~ 25

 

 

 

T I E R 4
Level 61 - 99 < Option 2 >

Melee Type

Ranged Type

Magic Type

Type

Value

Type

Value

Type

Value

ATK vs Neutral (%)

10 ~ 25

ATK vs Neutral (%)

10 ~ 25

MATK vs Neutral (%)

10 ~ 25

ATK vs Water (%)

10 ~ 25

ATK vs Water (%)

10 ~ 25

MATK vs Water (%)

10 ~ 25

ATK vs Earth (%)

10 ~ 25

ATK vs Earth (%)

10 ~ 25

MATK vs Earth (%)

10 ~ 25

ATK vs Fire (%)

10 ~ 25

ATK vs Fire (%)

10 ~ 25

MATK vs Fire (%)

10 ~ 25

ATK vs Wind (%)

10 ~ 25

ATK vs Wind (%)

10 ~ 25

MATK vs Wind (%)

10 ~ 25

ATK vs Poison (%)

10 ~ 25

ATK vs Poison (%)

10 ~ 25

MATK vs Poison (%)

10 ~ 25

ATK vs Holy (%)

10 ~ 25

ATK vs Holy (%)

10 ~ 25

MATK vs Holy (%)

10 ~ 25

ATK vs Shadow (%)

10 ~ 25

ATK vs Shadow (%)

10 ~ 25

MATK vs Shadow (%)

10 ~ 25

ATK vs Ghost (%)

10 ~ 25

ATK vs Ghost (%)

10 ~ 25

MATK vs Ghost (%)

10 ~ 25

ATK vs Undead (%)

10 ~ 25

ATK vs Undead (%)

10 ~ 25

MATK vs Undead (%)

10 ~ 25

ATK vs Formless (%)

10 ~ 25

ATK vs Formless (%)

10 ~ 25

MATK vs Formless (%)

10 ~ 25

ATK vs Undead (%)

10 ~ 25

ATK vs Undead (%)

10 ~ 25

MATK vs Undead (%)

10 ~ 25

ATK vs Brute (%)

10 ~ 25

ATK vs Brute (%)

10 ~ 25

MATK vs Brute (%)

10 ~ 25

ATK vs Plant (%)

10 ~ 25

ATK vs Plant (%)

10 ~ 25

MATK vs Plant (%)

10 ~ 25

ATK vs Insect (%)

10 ~ 25

ATK vs Insect (%)

10 ~ 25

MATK vs Insect (%)

10 ~ 25

ATK vs Fish (%)

10 ~ 25

ATK vs Fish (%)

10 ~ 25

MATK vs Fish (%)

10 ~ 25

ATK vs Demon (%)

10 ~ 25

ATK vs Demon (%)

10 ~ 25

MATK vs Demon (%)

10 ~ 25

ATK vs Demihuman (%)

10 ~ 25

ATK vs Demihuman (%)

10 ~ 25

MATK vs Demihuman (%)

10 ~ 25

ATK vs Angel (%)

10 ~ 25

ATK vs Angel (%)

10 ~ 25

MATK vs Angel (%)

10 ~ 25

ATK vs Dragon (%)

10 ~ 25

ATK vs Dragon (%)

10 ~ 25

MATK vs Dragon (%)

10 ~ 25

Indestructible in battle

True

Indestructible in battle

True

Indestructible in battle

True

 

Boss Monster < Option 1 >

Melee Type

Ranged Type

Magic Type

Type

Value

Type

Value

Type

Value

STR

1 ~ 4

STR

1 ~ 4

STR

1 ~ 4

AGI

1 ~ 4

AGI

1 ~ 4

AGI

1 ~ 4

VIT

1 ~ 4

VIT

1 ~ 4

VIT

1 ~ 4

INT

1 ~ 4

INT

1 ~ 4

INT

1 ~ 4

DEX

1 ~ 4

DEX

1 ~ 4

DEX

1 ~ 4

LUK

1 ~ 4

LUK

1 ~ 4

LUK

1 ~ 4

 

 

Boss Monster < Option 2 >

Melee Type

Ranged Type

Magic Type

Type

Value

Type

Value

Type

Value

ATK
Currently Bugged to have MATK

5 ~ 15

ATK

5 ~ 15

MATK

5 ~ 15

Delay After Attack (%)

4 ~ 12

Delay After Attack (%)

4 ~ 12

MATK vs Neutral (%)

3 ~ 9

HIT

4 ~ 12

HIT

4 ~ 12

MATK vs Water (%)

3 ~ 9

CRIT

3 ~ 9

CRIT

3 ~ 9

MATK vs Earth (%)

3 ~ 9

CRIT Damage

3 ~ 9

CRIT Damage

3 ~ 9

MATK vs Fire (%)

3 ~ 9

ATK vs Neutral (%)

3 ~ 9

Long Range Physical ATK (%)

3 ~ 9

MATK vs Wind (%)

3 ~ 9

ATK vs Water (%)

3 ~ 9

ATK vs Neutral (%)

3 ~ 9

MATK vs Poison (%)

3 ~ 9

ATK vs Earth (%)

3 ~ 9

ATK vs Water (%)

3 ~ 9

MATK vs Holy (%)

3 ~ 9

ATK vs Fire (%)

3 ~ 9

ATK vs Earth (%)

3 ~ 9

MATK vs Shadow (%)

3 ~ 9

ATK vs Wind (%)

3 ~ 9

ATK vs Fire (%)

3 ~ 9

MATK vs Ghost (%)

3 ~ 9

ATK vs Poison (%)

3 ~ 9

ATK vs Wind (%)

3 ~ 9

MATK vs Undead (%)

3 ~ 9

ATK vs Holy (%)

3 ~ 9

ATK vs Poison (%)

3 ~ 9

MATK vs Formless (%)

3 ~ 9

ATK vs Shadow (%)

3 ~ 9

ATK vs Holy (%)

3 ~ 9

MATK vs Undead (%)

3 ~ 9

ATK vs Ghost (%)

3 ~ 9

ATK vs Shadow (%)

3 ~ 9

MATK vs Brute (%)

3 ~ 9

ATK vs Undead (%)

3 ~ 9

ATK vs Ghost (%)

3 ~ 9

MATK vs Plant (%)

3 ~ 9

ATK vs Formless (%)

3 ~ 9

ATK vs Undead (%)

3 ~ 9

MATK vs Insect (%)

3 ~ 9

ATK vs Undead (%)

3 ~ 9

ATK vs Formless (%)

3 ~ 9

MATK vs Fish (%)

3 ~ 9

ATK vs Brute (%)

3 ~ 9

ATK vs Undead (%)

3 ~ 9

MATK vs Demon (%)

3 ~ 9

ATK vs Plant (%)

3 ~ 9

ATK vs Brute (%)

3 ~ 9

MATK vs Demihuman (%)

3 ~ 9

ATK vs Insect (%)

3 ~ 9

ATK vs Plant (%)

3 ~ 9

MATK vs Angel (%)

3 ~ 9

ATK vs Fish (%)

3 ~ 9

ATK vs Insect (%)

3 ~ 9

MATK vs Dragon (%)

3 ~ 9

ATK vs Demon (%)

3 ~ 9

ATK vs Fish (%)

3 ~ 9

 

 

ATK vs Demihuman (%)

3 ~ 9

ATK vs Demon (%)

3 ~ 9

 

 

ATK vs Angel (%)

3 ~ 9

ATK vs Demihuman (%)

3 ~ 9

 

 

ATK vs Dragon (%)

3 ~ 9

ATK vs Angel (%)

3 ~ 9

 

 

   

ATK vs Dragon (%)

3 ~ 9

 

 

 

 

 

Boss Monster < Option 3 >

Melee Type

Ranged Type

Magic Type

Type

Value

Type

Value

Type

Value

MaxHP

60 ~ 180

MaxHP

60 ~ 180

MaxHP

60 ~ 180

MaxSP

20 ~ 60

MaxSP

20 ~ 60

MaxSP

20 ~ 60

MaxHP (%)

2 ~ 6

MaxHP (%)

2 ~ 6

MaxHP (%)

2 ~ 6

MaxSP (%)

2 ~ 6

MaxSP (%)

2 ~ 6

MaxSP (%)

2 ~ 6

HP Recovery (%)

10 ~ 30

HP Recovery (%)

10 ~ 30

HP Recovery (%)

10 ~ 30

SP Recovery (%)

10 ~ 30

SP Recovery (%)

10 ~ 30

SP Recovery (%)

10 ~ 30

FLEE

5 ~ 15

FLEE

5 ~ 15

FLEE

5 ~ 15

Restoration from Healing (%)

3 ~ 9

Restoration from Healing (%)

3 ~ 9

Healing (%)

3 ~ 9

After Cast Delay (%)

3 ~ 9

After Cast Delay (%)

3 ~ 9

Restoration from Healing (%)

3 ~ 9

SP Consume Reduce (%)

1 ~ 3

SP Consume Reduce (%)

1 ~ 3

Variable Cast Time (%)

3 ~ 9

Pierces DEF Formless 

3 ~ 9

Pierces DEF Formless 

3 ~ 9

After Cast Delay (%)

3 ~ 9

Pierces DEF Undead 

3 ~ 9

Pierces DEF Undead 

3 ~ 9

SP Consume Reduce (%)

1 ~ 3

Pierces DEF Brute 

3 ~ 9

Pierces DEF Brute 

3 ~ 9

Pierces MDEF Formless 

3 ~ 9

Pierces DEF Plant 

3 ~ 9

Pierces DEF Plant 

3 ~ 9

Pierces MDEF Undead 

3 ~ 9

Pierces DEF Insect 

3 ~ 9

Pierces DEF Insect 

3 ~ 9

Pierces MDEF Brute 

3 ~ 9

Pierces DEF Fish 

3 ~ 9

Pierces DEF Fish 

3 ~ 9

Pierces MDEF Plant 

3 ~ 9

Pierces DEF Demon 

3 ~ 9

Pierces DEF Demon 

3 ~ 9

Pierces MDEF Insect 

3 ~ 9

Pierces DEF Demihuman 

3 ~ 9

Pierces DEF Demihuman 

3 ~ 9

Pierces MDEF Fish 

3 ~ 9

Pierces DEF Angel 

3 ~ 9

Pierces DEF Angel 

3 ~ 9

Pierces MDEF Demon 

3 ~ 9

Pierces DEF Dragon 

3 ~ 9

Pierces DEF Dragon 

3 ~ 9

Pierces MDEF Demihuman 

3 ~ 9

Indestructible in battle

True

Indestructible in battle

True

Pierces MDEF Angel 

3 ~ 9

Nullify Size Penalty

True

Nullify Size Penalty

True

Pierces MDEF Dragon 

3 ~ 9

Weapon element: Water

True

   

Indestructible in battle

True

Weapon element: Earth

True

   

Nullify Size Penalty

True

Weapon element: Fire

True

   

 

 

Weapon element: Wind

True

   

 

 

Weapon element: Poison

True

       

Weapon element: Holy

True

       

Weapon element: Shadow

True

       

Weapon element: Ghost

True

       

Weapon element: Undead

True

       

 

Fever Map Monster < Option 1 >

Melee / Range Type

Magic Type

Type

Value

Type

Value

ATK

5 ~ 30

ATK

5 ~ 30

ATK (%)

1 ~ 5

MATK (%)

1 ~ 5

 

Fever Map Monster < Option 2 >

Melee / Range Type

Magic Type

Type

Value

Type

Value

HIT

5 ~ 20

Healing (%)

5 ~ 10

FLEE

10 ~ 20

FLEE

10 ~ 20

ASPD

1

Variable Cast Time (%)

5 ~ 10

After Attack Delay (%)

5 ~ 7

MATK vs Neutral (%)

5 ~ 10

CRIT

2 ~ 5

MATK vs Water (%)

5 ~ 10

CRIT Damage (%)

5 ~ 10

MATK vs Earth (%)

5 ~ 10

ATK vs Neutral (%)

5 ~ 10

MATK vs Fire (%)

5 ~ 10

ATK vs Water (%)

5 ~ 10

MATK vs Wind (%)

5 ~ 10

ATK vs Earth (%)

5 ~ 10

MATK vs Poison (%)

5 ~ 10

ATK vs Fire (%)

5 ~ 10

MATK vs Holy (%)

5 ~ 10

ATK vs Wind (%)

5 ~ 10

MATK vs Shadow (%)

5 ~ 10

ATK vs Poison (%)

5 ~ 10

MATK vs Ghost (%)

5 ~ 10

ATK vs Holy (%)

5 ~ 10

MATK vs Undead (%)

5 ~ 10

ATK vs Shadow (%)

5 ~ 10

 

 

ATK vs Ghost (%)

5 ~ 10

 

 

ATK vs Undead (%)

5 ~ 10

 

 

 

 

Fever Map Monster < Option 3 >

Melee / Range Type

Magic Type

Type

Value

Type

Value

ATK vs Formless (%)

5 ~ 10

MATK vs Formless (%)

5 ~ 10

ATK vs Undead (%)

5 ~ 10

MATK vs Undead (%)

5 ~ 10

ATK vs Brute (%)

5 ~ 10

MATK vs Brute (%)

5 ~ 10

ATK vs Plant (%)

5 ~ 10

MATK vs Plant (%)

5 ~ 10

ATK vs Insect (%)

5 ~ 10

MATK vs Insect (%)

5 ~ 10

ATK vs Fish (%)

5 ~ 10

MATK vs Fish (%)

5 ~ 10

ATK vs Demon (%)

5 ~ 10

MATK vs Demon (%)

5 ~ 10

ATK vs Demihuman (%)

5 ~ 10

MATK vs Demihuman (%)

5 ~ 10

ATK vs Angel (%)

5 ~ 10

MATK vs Angel (%)

5 ~ 10

ATK vs Dragon (%)

5 ~ 10

MATK vs Dragon (%)

5 ~ 10

ATK vs Normal (%)

3 ~ 7

MATK vs Normal (%)
Currently bugged to have ATK

3 ~ 7

ATK vs Boss (%)

3 ~ 7

MATK vs Boss (%)
Currently bugged to have ATK

3 ~ 7

Pierces DEF Formless 

5 ~ 15

Pierces MDEF Formless 

5 ~ 15

Pierces DEF Undead 

5 ~ 15

Pierces MDEF Undead 

5 ~ 15

Pierces DEF Brute 

5 ~ 15

Pierces MDEF Brute 

5 ~ 15

Pierces DEF Plant 

5 ~ 15

Pierces MDEF Plant 

5 ~ 15

Pierces DEF Insect 

5 ~ 15

Pierces MDEF Insect 

5 ~ 15

Pierces DEF Fish 

5 ~ 15

Pierces MDEF Fish 

5 ~ 15

Pierces DEF Demon 

5 ~ 15

Pierces MDEF Demon 

5 ~ 15

Pierces DEF Demihuman 

5 ~ 15

Pierces MDEF Demihuman 

5 ~ 15

Pierces DEF Angel 

5 ~ 15

Pierces MDEF Angel 

5 ~ 15

Pierces DEF Dragon 

5 ~ 15

Pierces MDEF Dragon 

5 ~ 15

   

Healing (%)

5 ~ 10

 

Fever Map Boss Monster < Option 4 >

Melee Type

Magic Type

Type

Value

Type

Value

ATK vs Neutral (%)

5 ~ 10

MATK vs Neutral (%)

5 ~ 10

ATK vs Water (%)

5 ~ 10

MATK vs Water (%)

5 ~ 10

ATK vs Earth (%)

5 ~ 10

MATK vs Earth (%)

5 ~ 10

ATK vs Fire (%)

5 ~ 10

MATK vs Fire (%)

5 ~ 10

ATK vs Wind (%)

5 ~ 10

MATK vs Wind (%)

5 ~ 10

ATK vs Poison (%)

5 ~ 10

MATK vs Poison (%)

5 ~ 10

ATK vs Holy (%)

5 ~ 10

MATK vs Holy (%)

5 ~ 10

ATK vs Shadow (%)

5 ~ 10

MATK vs Shadow (%)

5 ~ 10

ATK vs Ghost (%)

5 ~ 10

MATK vs Ghost (%)

5 ~ 10

ATK vs Undead (%)

5 ~ 10

MATK vs Undead (%)

5 ~ 10

ATK vs Formless (%)

5 ~ 10

MATK vs Formless (%)

5 ~ 10

ATK vs Undead (%)

5 ~ 10

MATK vs Undead (%)

5 ~ 10

ATK vs Brute (%)

5 ~ 10

MATK vs Brute (%)

5 ~ 10

ATK vs Plant (%)

5 ~ 10

MATK vs Plant (%)

5 ~ 10

ATK vs Insect (%)

5 ~ 10

MATK vs Insect (%)

5 ~ 10

ATK vs Fish (%)

5 ~ 10

MATK vs Fish (%)

5 ~ 10

ATK vs Demon (%)

5 ~ 10

MATK vs Demon (%)

5 ~ 10

ATK vs Demihuman (%)

5 ~ 10

MATK vs Demihuman (%)

5 ~ 10

ATK vs Angel (%)

5 ~ 10

MATK vs Angel (%)

5 ~ 10

ATK vs Dragon (%)

5 ~ 10

MATK vs Dragon (%)

5 ~ 10

ATK

10 ~ 20

MATK

5 ~ 30

ATK (%)

1 ~ 5

MATK (%)

1 ~ 5

ASPD

1 ~ 2

Variable Cast Time (%)

5 ~ 10

HIT

5 ~ 10

 

 

FLEE

10 ~ 20

 

 

 

 

 

~ F O R G E D ~
UNRANKED

< Option 1 >

< Option 2 >

< Option 3 >

Type

Value

Type

Value

Type

Value

ATK (%)

3 ~ 15

ASPD

1 ~ 2

MaxHP

150 ~ 1000

ATK

20 ~ 60

After Attack Delay (%)

5 ~ 20

MaxSP

30 ~ 200

HIT

10 ~ 40

FLEE

10  ~ 40

ATK vs Formless (%)

10 ~ 50

CRIT

5 ~ 20

ATK vs Small (%)

5 ~ 35

ATK vs Undead (%)

10 ~ 50

ATK vs Neutral (%)

10 ~ 50

ATK vs Medium (%)

5 ~ 35

ATK vs Brute (%)

10 ~ 50

ATK vs Water (%)

10 ~ 50

ATK vs Large (%)

5 ~ 35

ATK vs Plant (%)

10 ~ 50

ATK vs Earth (%)

10 ~ 50

CRIT Damage (%)

5 ~ 35

ATK vs Insect (%)

10 ~ 50

ATK vs Fire (%)

10 ~ 50

Long Range Physical ATK (%)

5 ~ 20

ATK vs Fish (%)

10 ~ 50

ATK vs Wind (%)

10 ~ 50

   

ATK vs Demon (%)

10 ~ 50

ATK vs Poison (%)

10 ~ 50

   

ATK vs Demihuman (%)

10 ~ 50

ATK vs Holy (%)

10 ~ 50

   

ATK vs Angel (%)

10 ~ 50

ATK vs Shadow (%)

10 ~ 50

   

ATK vs Dragon (%)

10 ~ 50

ATK vs Ghost (%)

10 ~ 50

   

SP Consume Reduce (%)

1 ~ 10

ATK vs Undead (%)

10 ~ 50

       

 

TOP 10

TOP 5

< Option 4 >

< Option 5 >

Type

Value

Type

Value

Pierces DEF Formless 

5 ~ 25

ATK (%)

1 ~ 10

Pierces DEF Undead 

5 ~ 25

ATK

10 ~ 30

Pierces DEF Brute 

5 ~ 25

HIT

10 ~ 40

Pierces DEF Plant 

5 ~ 25

CRIT

3 ~ 10

Pierces DEF Insect 

5 ~ 25

FLEE

5  ~ 20

Pierces DEF Fish 

5 ~ 25

ATK vs Normal(%)

10 ~ 45

Pierces DEF Demon 

5 ~ 25

ATK vs Boss (%)

10 ~ 45

Pierces DEF Demihuman 

5 ~ 25

Pierces DEF Normal

5 ~ 25

Pierces DEF Angel 

5 ~ 25

Pierces DEF Boss 

5 ~ 25

Pierces DEF Dragon 

5 ~ 25

   

E Q U I P M E N T S

IMPORTANT NOTE

  1. Champion Monster Level 41-99+ has high chance to obtain 2 options, with slight chance of 1 option.
  2. Regular Fever Map Monster can obtain 2 options with slight chance of 3 options
  3. Boss Fever Map Monster can obtain 3 options with slight chance of 4 options.

Champion Monster < Option 1 >

Armor Type

Garment Type

Shoes Type

Type

Value

Type

Value

Type

Value

STR

1 ~ 4

STR

1 ~ 4

STR

1 ~ 4

AGI

1 ~ 4

AGI

1 ~ 4

AGI

1 ~ 4

VIT

1 ~ 4

VIT

1 ~ 4

VIT

1 ~ 4

INT

1 ~ 4

INT

1 ~ 4

INT

1 ~ 4

LUK

1 ~ 4

DEX

1 ~ 4

DEX

1 ~ 4

MaxHP (%)

3 ~ 7

LUK

1 ~ 4

LUK

1 ~ 4

MaxSP (%)

3 ~ 7

FLEE

10 ~ 30

HIT

10 ~ 30

HP Recovery

40 ~ 100

 

 

 

 

SP Recovery

20 ~ 50

 

 

 

 

 

Champion Monster < Option 2 >

Armor Type

Garment Type

Shoes Type

Type

Value

Type

Value

Type

Value

MaxHP

200 ~ 500

MaxHP

100 ~ 300

MaxHP

100 ~ 300

MaxSP

40 ~ 100

MaxSP

40 ~ 100

MaxSP

40 ~ 100

ATK

10 ~ 20

ATK

10 ~ 20

ATK

10 ~ 20

MATK

10 ~ 20

MATK

10 ~ 20

MATK

10 ~ 20

DEF

10 ~ 100

DEF

10 ~ 50

DEF

10 ~ 50

MDEF

5 ~ 30

MDEF

5 ~ 15

MDEF

5 ~ 15

Water Resistance (%)

10 ~ 20

Formless Resistance (%)

10 ~ 20

Formless Critical Chance (%)

10 ~ 20

Earth Resistance (%)

10 ~ 20

Undead Resitance (%)

10 ~ 20

Undead Critical Chance (%)

10 ~ 20

Fire Resistance (%)

10 ~ 20

Brute Resistance (%)

10 ~ 20

Brute Critical Chance (%)

10 ~ 20

Wind Resistance (%)

10 ~ 20

Plant Resistance (%)

10 ~ 20

Plant Critical Chance(%)

10 ~ 20

Poison Resistance (%)

10 ~ 20

Insect Resistance (%)

10 ~ 20

Insect Critical Chance (%)

10 ~ 20

Holy Resistance (%)

10 ~ 20

Fish Resistance (%)

10 ~ 20

Fish Critical Chance (%)

10 ~ 20

Shadow Resistance (%)

10 ~ 20

Demon Resistance (%)

10 ~ 20

Demon Critical Chance (%)

10 ~ 20

Ghost Resistance (%)

10 ~ 20

Demihuman Resistance (%)

10 ~ 20

Demihuman Critical Chance (%)

10 ~ 20

Undead Resistance (%)

10 ~ 20

Angel Resistance (%)

10 ~ 20

Angel Critical Chance (%)

10 ~ 20

 

 

Dragon Resistance (%)

10 ~ 20

Dragon Critical Chance (%)

10 ~ 20

 

 

Fever Map Monster < Option 1 >

Armor Type

Garment Type

Shoes Type

Type

Value

Type

Value

Type

Value

MaxHP

150 ~ 350

MaxHP

150 ~ 250

MaxHP

150 ~ 250

MaxSP

25 ~ 50

MaxSP

25 ~ 50

MaxSP

25 ~ 50

MaxHP (%)

1 ~ 5

MaxHP (%)

1 ~ 5

MaxHP (%)

1 ~ 5

MaxSP (%)

1 ~ 5

MaxSP (%)

1 ~ 5

MaxSP (%)

1 ~ 5

 

Fever Map Monster < Option 2 >

Armor Type

Garment Type

Shoes Type

Type

Value

Type

Value

Type

Value

HP Recovery

15 ~ 50

FLEE

5 ~ 15

FLEE

5 ~ 15

SP Recovery

15 ~ 50

DEF

10 ~ 50

DEF

10 ~ 50

FLEE

5 ~ 15

MDEF

2 ~ 5

MDEF

2 ~ 5

DEF

10 ~ 30

Healing (%)

5 ~ 10

Healing (%)

5 ~ 10

MDEF

1 ~ 3

Variable Cast Time (%)

5 ~ 10

HIT

5 ~ 10

Healing (%)

3 ~ 7

Water Physical Resistance (%)
(Monster)

1 ~ 5

 

 

Variable Cast Time (%)

5 ~ 10

Earth Physical  Resistance (%)
(Monster)

5 ~ 10

 

 

Neutral Physical Resistance (%)
(Monster)

5 ~ 10

Fire Physical Resistance (%)
(Monster)

5 ~ 10

 

 

Water Physical Resistance (%)
(Monster)

5 ~ 10

Wind Physical Resistance (%)
(Monster)

5 ~ 10

 

 

Earth Physical Resistance (%)
(Monster)

5 ~ 10

Poison Physical Resistance (%)
(Monster)

5 ~ 10

 

 

Fire Physical Resistance (%)
(Monster)

5 ~ 10

Holy Physical Resistance (%)
(Monster)

5 ~ 10

 

 

Wind Physical Resistance (%)
(Monster)

5 ~ 10

Shadow Physical Resistance (%)
(Monster)

5 ~ 10

 

 

Poison Physical Resistance (%)
(Monster)

5 ~ 10

Ghost Physical Resistance (%)
(Monster)

5 ~ 10

 

 

Holy Physical Resistance (%)
(Monster)

5 ~ 10

Undeadv Resistance (%)
(Monster)

5 ~ 10

 

 

Shadow Physical Resistance (%)
(Monster)

5 ~ 10

Water Magic Resistance (%)
(from Monster)

5 ~ 10

 

 

Ghost Physical Resistance (%)
(Monster)

5 ~ 10

Earth Magic Resistance (%)
(from Monster)

5 ~ 10

 

 

Undead Physical Resistance (%)
(Monster)

5 ~ 10

Fire Magic Resistance (%)
(from Monster)

5 ~ 10

 

 

Neutral Magic Resistance (%)
(from Monster)

5 ~ 10

Wind Magic Resistance (%)
(from Monster)

5 ~ 10

 

 

Water Magic Resistance (%)
(from Monster)

5 ~ 10

Poison Magic Resistance (%)
(from Monster)

5 ~ 10

 

 

Earth Magic Resistance (%)
(from Monster)

5 ~ 10

Holy Magic Resistance (%)
(from Monster)

5 ~ 10

 

 

Fire Magic Resistance (%)
(from Monster)

5 ~ 10

Shadow Magic Resistance (%)
(from Monster)

5 ~ 10

 

 

Wind Magic Resistance (%)
(from Monster)

5 ~ 10

Ghost Magic Resistance (%)
(from Monster)

5 ~ 10

 

 

Poison Magic Resistance (%)
(from Monster)

5 ~ 10

Undead Magic Resistance (%)
(from Monster)

5 ~ 10

 

 

Holy Magic Resistance (%)
(from Monster)

5 ~ 10

Water Resistance (%)

1 ~ 5

 

 

Shadow Magic Resistance (%)
(from Monster)

5 ~ 10

Earth Resistance (%)

1 ~ 5

 

 

Ghost Magic Resistance (%)
(from Monster)

5 ~ 10

Fire Resistance (%)

1 ~ 5

 

 

Undead Magic Resistance (%)
(from Monster)

5 ~ 10

Wind Resistance (%)

1 ~ 5

 

 

 

 

Poison Resistance (%)

1 ~ 5

 

 

 

 

Holy Resistance (%)

1 ~ 5

 

 

 

 

Shadow Resistance (%)

1 ~ 5

 

 

 

 

Ghost Resistance (%)

1 ~ 5

 

 

 

 

Undead Resistance (%)

1 ~ 5

 

 

 

 

   

 

 

 

 

   

 

 

 

Fever Map Monster < Option 3 >

Armor Type

Garment Type

Shoes Type

Type

Value

Type

Value

Type

Value

MaxHP

150 ~ 300

MaxHP

150 ~ 300

MaxHP

150 ~ 300

MaxSP

15 ~ 50

MaxSP

10 ~ 50

MaxSP

10 ~ 50

Formless Resistance (%)

3 ~ 7

Formless Resistance (%)

3 ~ 7

Formless Resistance (%)

3 ~ 7

Undead Resitance (%)

3 ~ 7

Undead Resitance (%)

3 ~ 7

Undead Resitance (%)

3 ~ 7

Brute Resistance (%)

3 ~ 7

Brute Resistance (%)

3 ~ 7

Brute Resistance (%)

3 ~ 7

Plant Resistance (%)

3 ~ 7

Plant Resistance (%)

3 ~ 7

Plant Resistance (%)

3 ~ 7

Insect Resistance (%)

3 ~ 7

Insect Resistance (%)

3 ~ 7

Insect Resistance (%)

3 ~ 7

Fish Resistance (%)

3 ~ 7

Fish Resistance (%)

3 ~ 7

Fish Resistance (%)

3 ~ 7

Demon Resistance (%)

3 ~ 7

Demon Resistance (%)

3 ~ 7

Demon Resistance (%)

3 ~ 7

Demihuman Resistance (%)

3 ~ 7

Demihuman Resistance (%)

3 ~ 7

Demihuman Resistance (%)

3 ~ 7

Angel Resistance (%)

3 ~ 7

Angel Resistance (%)

3 ~ 7

Angel Resistance (%)

3 ~ 7

Dragon Resistance (%)

3 ~ 7

Dragon Resistance (%)

3 ~ 7

Dragon Resistance (%)

3 ~ 7

 

Fever Map Boss Monster < Option 4 >

Armor Type

Garment Type

Shoes Type

Type

Value

Type

Value

Type

Value

Indestructible in battle

True

Small Monster Resistance (%)

1 ~ 5

Small Monster Resistance (%)

1 ~ 5

Armor Element Water

True

Medium Monster Resistance (%)

1 ~ 5

Medium Monster Resistance (%)

1 ~ 5

Armor Element Earth

True

Large Monster Resistance (%)

1 ~ 5

Large Monster Resistance (%)

1 ~ 5

Armor Element Fire

True

Small Monster magic Resistance (%)

1 ~ 5

Small Monster magic Resistance (%)

1 ~ 5

Armor Element Wind

True

Medium Monster magic Resistance (%)

1 ~ 5

Medium Monster magic Resistance (%)

1 ~ 5

Armor Element Holy

True

Large Monster magic Resistance (%)

1 ~ 5

Large Monster magic Resistance (%)

1 ~ 5

Armor Element Shadow

True

 

 

 

 

 

         

 

D O     N O T     Q U O T E

T H I S   P O S T

O N    R E P L Y

BECAUSE ITS FREAKING LONG. DON'T BE DUMB 💝

Edited by azimpetra
Changed to reflect true values. Included bugged notes.
  • Like 1
  • Thanks 1

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@azimpetra Thanks a for compiling this list! please DM in discord 🙂  i can give you a full list of the options to double check/correct it if anything.

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Why is option Indestructible in battle in Fever Map Boss Monster < Option 4 > writen twice?

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