Viewing Item (Glorious Rifle) Ragnarok: Project Zero Control Panel
Basic Info
Name | Glorious Rifle |
---|---|
Item ID |
13176
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Krieger_Rifle1
|
Type | Weapon - Rifle |
Physical Attack against Demihuman monsters +75%.
Ignore 20% of Physical Defense of Demihuman monsters.
30% increase in damage of [Triple Action].
***Additional Weapon Refining Level Option***
+6 Upgrade: Ignore physical defense of Demihuman monsters +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.)
+9 Upgrade: 25% increase in variable cast time of [Tracking] skill,
[Tracking] attack strength increases based on refine level.
Class: Rifle
Attack: 90
Weight: 0
Weapon Level: 4
Level Requirement: 80
Jobs: Gunslinger
Ignore 20% of Physical Defense of Demihuman monsters.
30% increase in damage of [Triple Action].
***Additional Weapon Refining Level Option***
+6 Upgrade: Ignore physical defense of Demihuman monsters +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.)
+9 Upgrade: 25% increase in variable cast time of [Tracking] skill,
[Tracking] attack strength increases based on refine level.
Class: Rifle
Attack: 90
Weight: 0
Weapon Level: 4
Level Requirement: 80
Jobs: Gunslinger
Details
Weight | 0 |
---|---|
NPC Buy | 20 z |
NPC Sell | 10 z |
Refineable | Yes |
Equip Locations | Main Hand + Off Hand |
Stats
Range | 9 |
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Defense | 0 |
Attack | 90 |
Magical Attack | 0 |
Weapon Level | 4 |
Slots | 0 |
Restrictions
Level Range | 80 + |
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Usage | None |
Trade | Can't be dropped / Can't be traded or vended / Can't be placed into Cart / Can't be placed into Storage / Can't be placed into Guild Storage / Can't be placed into Master Storage |
Job Class Types | Normal |
Job Classes | Gunslinger |
Gender | Any |
Scripts
Use Script |
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bonus2 bAddRace,RC_DemiPlayer,75; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus2 bSkillAtk,GS_TRIPLEACTION,30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,((min(getrefine(),14)-4) ** (2)); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { bonus2 bVariableCastrate,GS_TRACKING,25; bonus2 bSkillAtk,GS_TRACKING,getrefine() * 3; } |
Equip Script |
None |
Unequip Script |
None |