Viewing Item (Glorious Grenade Launcher) Ragnarok: Project Zero Control Panel
Basic Info
Name | Glorious Grenade Launcher |
---|---|
Item ID |
13179
-
Krieger_Launcher1
|
Type | Weapon - Grenade Launcher |
Physical Attack Strength to Demihuman monsters +35%.
Ignore 20% of Physical Defense of Demihuman monsters.
30% increase in damage of [Triple Action].
***Additional Weapon Refining Level Option***
+6 Upgrade: Ignore Defense of Demihuman monsters +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.)
+9 Upgrade: [Gunslinger Mine] attack strength increase based on refine level.
Under normal attack, and when weapon awakens in cosistent chance, increase in ASPD for 20 seconds(delay after attacking reduces by 20%)
Class: Grenade Launcher
Attack: 330
Weight: 0
Weapon Level: 4
Level Requirement: 80
Jobs: Gunslinger
Ignore 20% of Physical Defense of Demihuman monsters.
30% increase in damage of [Triple Action].
***Additional Weapon Refining Level Option***
+6 Upgrade: Ignore Defense of Demihuman monsters +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.)
+9 Upgrade: [Gunslinger Mine] attack strength increase based on refine level.
Under normal attack, and when weapon awakens in cosistent chance, increase in ASPD for 20 seconds(delay after attacking reduces by 20%)
Class: Grenade Launcher
Attack: 330
Weight: 0
Weapon Level: 4
Level Requirement: 80
Jobs: Gunslinger
Details
Weight | 0 |
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NPC Buy | 20 z |
NPC Sell | 10 z |
Refineable | Yes |
Equip Locations | Main Hand + Off Hand |
Stats
Range | 9 |
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Defense | 0 |
Attack | 330 |
Magical Attack | 0 |
Weapon Level | 4 |
Slots | 0 |
Restrictions
Level Range | 80 + |
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Usage | None |
Trade | Can't be dropped / Can't be traded or vended / Can't be placed into Cart / Can't be placed into Storage / Can't be placed into Guild Storage / Can't be placed into Master Storage |
Job Class Types | Normal |
Job Classes | Gunslinger |
Gender | Any |
Scripts
Use Script |
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bonus2 bAddRace,RC_DemiPlayer,35; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus2 bSkillAtk,GS_TRIPLEACTION,30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,((min(getrefine(),10)-4) ** (2)); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { bonus2 bSkillAtk,GS_GROUNDDRIFT,getrefine() * 2; bonus3 bAddEffOnSkill,GS_SPREADATTACK,Eff_Stun,2000; autobonus "{ bonus bAspdRate,20; }",200,20000,BF_WEAPON,"{ specialeffect(EF_POTION_BERSERK, AREA, playerattached()); }"; } |
Equip Script |
None |
Unequip Script |
None |