Viewing Item (Lesser Guild Morning Star) Ragnarok: Project Zero Control Panel
Basic Info
Name |
|
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Item ID |
16085
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Lesser_Guild_Morning_Star
|
Type | Weapon - Mace |
![16085](/data/images/items/collection/16085.png)
"¡Ø PvP & WoE-area bonuses only"
+20% increase in physical damage against Players.
Ignores 5% of Player DEF.
Indestructible.
Per +1 refine, +1% additional increase in physical damage against Players.
If +7 or higher, ignores additional 5% of Player DEF.
If +9 or higher, +15% additional increase in physical damage against Players.
If +10 or higher, increases ASPD by 10% and has a chance to [Stun] when using normal physical attacks, with [Stun] rate increasing according to [Mace Mastery] level.
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Class : Mace Attack : 110
Weight : 90
Weapon Level : 3
Required Level : 70
Jobs : Novice, Swordsman, Merchant, Acolyte
+20% increase in physical damage against Players.
Ignores 5% of Player DEF.
Indestructible.
Per +1 refine, +1% additional increase in physical damage against Players.
If +7 or higher, ignores additional 5% of Player DEF.
If +9 or higher, +15% additional increase in physical damage against Players.
If +10 or higher, increases ASPD by 10% and has a chance to [Stun] when using normal physical attacks, with [Stun] rate increasing according to [Mace Mastery] level.
_
Class : Mace Attack : 110
Weight : 90
Weapon Level : 3
Required Level : 70
Jobs : Novice, Swordsman, Merchant, Acolyte
Details
Weight | 90 |
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NPC Buy | 20 z |
NPC Sell | 10 z |
Refineable | Yes |
Equip Locations | Main Hand |
Stats
Range | 1 |
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Defense | 0 |
Attack | 110 |
Magical Attack | 0 |
Weapon Level | 3 |
Slots | 0 |
Restrictions
Level Range | 70 + |
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Usage | None |
Trade | None |
Job Class Types | Normal / Upper / Baby |
Job Classes | Novice / Swordsman / Acolyte / Merchant / Knight / Priest / Blacksmith / Crusader / Monk / Alchemist |
Gender | Any |
Scripts
Use Script |
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bonus2(bAddRace, RC_Player, 20 + getrefine()); bonus2(bIgnoreDefRate, RC_Player, 5); bonus(bUnbreakableWeapon, 0); if (getrefine() >= 7) bonus2(bIgnoreDefRate, RC_Player, 5); if (getrefine() >= 9) bonus2(bAddRace, RC_Player, 15); if (getrefine() >= 10) { bonus2(bAddEff, Eff_Stun, 1000 + getskilllv(PR_MACEMASTERY) * 100 ); bonus(bAspdRate, 10); } |
Equip Script |
None |
Unequip Script |
None |