Viewing Item (Mad Bunny) Ragnarok: Project Zero Control Panel
Basic Info
Name | Mad Bunny[1] |
---|---|
Item ID |
28902
-
Mad_Bunny_
|
Type | Armor |
Piamette's doll used as weapon and shield?
Its seem moving...
ATK +5%, MATK +5%.
Reflect 10% of melee physical damage.
When received magic attack, 10% chance to activate for 2 seconds, 60% chance to reflect magical attack.
Refined to +7, ATK +5, MATK +5.
Refined to +9, ATK +15, MATK +15.
Refined to +12, casting is not interruptable, CRIT +10.
Class: Shield
Defense: 0
Weight: 10
Level Requirement: 1
Jobs: All classes
Its seem moving...
ATK +5%, MATK +5%.
Reflect 10% of melee physical damage.
When received magic attack, 10% chance to activate for 2 seconds, 60% chance to reflect magical attack.
Refined to +7, ATK +5, MATK +5.
Refined to +9, ATK +15, MATK +15.
Refined to +12, casting is not interruptable, CRIT +10.
Class: Shield
Defense: 0
Weight: 10
Level Requirement: 1
Jobs: All classes
Details
Weight | 10 |
---|---|
NPC Buy | 0 z |
NPC Sell | 0 z |
Refineable | Yes |
Equip Locations | Off Hand |
Stats
Range | 0 |
---|---|
Defense | 0 |
Attack | 0 |
Magical Attack | 0 |
Weapon Level | 0 |
Slots | 1 |
Restrictions
Level Range | Any |
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Usage | None |
Trade | None |
Job Class Types | Normal / Upper / Baby |
Job Classes | All Jobs |
Gender | Any |
Scripts
Use Script |
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bonus bAtkRate,5; bonus bMatkRate,5; bonus bShortWeaponDamageReturn,10; autobonus "{ bonus bMagicDamageReturn,60; }",100,2000,BF_MAGIC,"{ specialeffect(EF_NONE, AREA, playerattached()); }"; if(getrefine()>6) { bonus bAtk,5; bonus bMatk,5; } if(getrefine()>8) { bonus bAtk,10; bonus bMatk,10; } if(getrefine()>11) { bonus bNoCastCancel,0; bonus bCritical,10; } |
Equip Script |
None |
Unequip Script |
None |