Viewing Item (Lesser Guild Guitar) Ragnarok: Project Zero Control Panel
Basic Info
Name | Lesser Guild Guitar |
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Item ID |
32103
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Lesser_Guild_Guitar
|
Type | Weapon - Musical Instrument |
"¡Ø PvP & WoE-area bonuses only"
Increases physical damage aginst Players by 15%.
Ignores 5% of Player DEF.
Per +1 refine, +1% additional increase in physical damage against Players.
If +7 or higher, ignores additional 5% of Player DEF.
If +9 or higher, +15% additional increase in physical damage against Players.
If +10 or higher, when using [Adaptation to Circumstances], increases damage of [Musical Strike] by 30%, HIT + 20, Variable Cast Time - 30%, for 60 seconds.
HIT and [Musical Strike] damage increase further with refine level.
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Class : Instrument Attack : 70
Weight : 40
Weapon Level : 3
Required Level : 70
Jobs : Bard
Increases physical damage aginst Players by 15%.
Ignores 5% of Player DEF.
Per +1 refine, +1% additional increase in physical damage against Players.
If +7 or higher, ignores additional 5% of Player DEF.
If +9 or higher, +15% additional increase in physical damage against Players.
If +10 or higher, when using [Adaptation to Circumstances], increases damage of [Musical Strike] by 30%, HIT + 20, Variable Cast Time - 30%, for 60 seconds.
HIT and [Musical Strike] damage increase further with refine level.
_
Class : Instrument Attack : 70
Weight : 40
Weapon Level : 3
Required Level : 70
Jobs : Bard
Details
Weight | 40 |
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NPC Buy | 20 z |
NPC Sell | 10 z |
Refineable | Yes |
Equip Locations | Main Hand |
Stats
Range | 1 |
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Defense | 0 |
Attack | 70 |
Magical Attack | 0 |
Weapon Level | 3 |
Slots | 0 |
Restrictions
Level Range | 70 + |
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Usage | None |
Trade | None |
Job Class Types | Normal / Upper / Baby |
Job Classes | Bard/Dancer |
Gender | Male |
Scripts
Use Script |
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bonus2(bAddRace, RC_Player, 15 + getrefine()); bonus2(bIgnoreDefRate, RC_Player, 5); if (getrefine() >= 7) bonus2(bIgnoreDefRate, RC_Player, 5); if (getrefine() >= 9) bonus2(bAddRace, RC_Player, 15); if (getrefine() >= 10) { autobonus3("{ bonus2(bSkillAtk, BA_MUSICALSTRIKE, 30 + getrefine()); bonus(bVariableCastrate, -30); bonus(bHit, 20 + getrefine()); }", 1000, 60000, BD_ADAPTATION); } |
Equip Script |
None |
Unequip Script |
None |