Viewing Item (Brysinggamen) Ragnarok: Project Zero Control Panel
Basic Info
Name | Brysinggamen |
---|---|
Item ID |
32223
-
Brysinggamen_Z
|
Type | Armor |
An imitation of the necklace worn by the beautiful goddess Freyja.
STR, AGI, DEX, VIT + 3, LUK, INT + 5, MDEF + 5.
For every 20 Base STR, ATK + 3.
For every 20 Base AGI, FLEE + 3, ASPD + 2%.
For every 20 Base VIT, MaxHP + 2%, DEF + 5
For every 20 Base INT, MATK + 3, Healing Power + 3%.
For every 20 Base DEX, HIT + 3, Variable Cast Time - 3%.
For every 20 Base LUK, CRI + 2, Critical Damage + 3%.
_
Class : Accessory (Left)Defense : 7
Weight : 150
Required Level : 94
Jobs : All jobs
STR, AGI, DEX, VIT + 3, LUK, INT + 5, MDEF + 5.
For every 20 Base STR, ATK + 3.
For every 20 Base AGI, FLEE + 3, ASPD + 2%.
For every 20 Base VIT, MaxHP + 2%, DEF + 5
For every 20 Base INT, MATK + 3, Healing Power + 3%.
For every 20 Base DEX, HIT + 3, Variable Cast Time - 3%.
For every 20 Base LUK, CRI + 2, Critical Damage + 3%.
_
Class : Accessory (Left)Defense : 7
Weight : 150
Required Level : 94
Jobs : All jobs
Details
Weight | 150 |
---|---|
NPC Buy | 20 z |
NPC Sell | 10 z |
Refineable | No |
Equip Locations | Accessory 1 |
Stats
Range | 0 |
---|---|
Defense | 7 |
Attack | 0 |
Magical Attack | 0 |
Weapon Level | 0 |
Slots | 0 |
Restrictions
Level Range | 94 + |
---|---|
Usage | None |
Trade | None |
Job Class Types | Normal / Upper / Baby |
Job Classes | All Jobs |
Gender | Any |
Scripts
Use Script |
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bonus(bDex, 3); bonus(bStr, 3); bonus(bAgi, 3); bonus(bVit, 3); bonus(bInt, 5); bonus(bLuk, 5); bonus(bMdef, 5); bonus(bBaseAtk, 3 * (readparam(bStr) / 20)); bonus(bFlee, 3 * (readparam(bAgi) / 20)); bonus(bAspdRate, 2 * (readparam(bAgi) / 20)); bonus(bMaxHPrate, 2 * (readparam(bVit) / 20)); bonus(bDef, 5 * (readparam(bVit) / 20)); bonus(bMatk, 3 * (readparam(bInt) / 20)); bonus(bHealPower, 3 * (readparam(bInt) / 20)); bonus(bHit, 3 * (readparam(bDex) / 20)); bonus(bVariableCastrate, -3 * (readparam(bDex) / 20)); bonus(bCritical, 2 * (readparam(bLuk) / 20)); bonus(bCritAtkRate, 3 * (readparam(bLuk) / 20)); |
Equip Script |
hateffect(HAT_EF_BRYSINGGAMEN, true); |
Unequip Script |
hateffect(HAT_EF_BRYSINGGAMEN, false); |