Basic Info

Name 540016 Booster Spell Book II
Item ID 540016 - Boost_Spl_Book2
Type Weapon - Book
540016
A Book made for Sage.
_
MATK + 130.
Indestructible, MATK + 2%, Increases water, wind, fire, and earth magic damage by 2%.
Per refine level, MATK + 3.
Per 15 BaseLevel, MATK + 3.
If refine rate is 7 or higher, per level of [Earth Spike], ASPD + 1%.
If refine rate is 9 or higher, Fire, Water, Wind and Earth magic damage + 10%.
_
When equipped with Booster Power (Suit/Manteau/Boots/Ring(R)/Ring(L)), MATK + 2%, ASPD + 2, increases [Fire/Cold/Lightning Bolt] damage by 1% per 15 BaseLevel, increases [Fire/Cold/Lightning Bolt] damage by 15% for 60 seconds when using [Double Casting].
Class: Book Attack: 120
Weight: 0
Weapon Level: 4
Required Level: 60
Usable Job: Sage classes

Details

Weight 0
NPC Buy 0 z
NPC Sell 0 z
Refineable Yes
Equip Locations Main Hand

Stats

Range 0
Defense 0
Attack 120
Magical Attack 130
Weapon Level 4
Slots 0

Restrictions

Level Range 60 +
Usage None
Trade Can't be dropped / Can't be traded or vended / Can't be sold to NPCs / Can't be placed into Cart / Can't be placed into Storage / Can't be placed into Guild Storage / Can't be placed into Master Storage
Job Class Types Normal / Upper / Baby
Job Classes Sage
Gender Any

Scripts

Use Script
bonus(bUnbreakableWeapon, 0); bonus(bMatkRate, 2); bonus2(bMagicAtkEle, Ele_Water, 2); bonus2(bMagicAtkEle, Ele_Wind, 2); bonus2(bMagicAtkEle, Ele_Fire, 2); bonus2(bMagicAtkEle, Ele_Earth, 2); bonus(bMatk, 3 * getrefine()); bonus(bMatk, 3 * (min(120, BaseLevel) / 15)); if (getrefine() >= 7) bonus(bVariableCastrate, -1 * getskilllv(WZ_EARTHSPIKE)); if (getrefine() >= 9) { bonus2(bMagicAtkEle, Ele_Water, 10); bonus2(bMagicAtkEle, Ele_Wind, 10); bonus2(bMagicAtkEle, Ele_Fire, 10); bonus2(bMagicAtkEle, Ele_Earth, 10); } if (isequipped(B_Power_Suits, B_Power_Boots, B_Power_Manteau, B_Power_Ring_R, B_Power_Ring_L)) autobonus3("{ bonus2(bSkillAtk, MG_FIREBOLT, 15); bonus2(bSkillAtk, MG_COLDBOLT, 15); bonus2(bSkillAtk, MG_LIGHTNINGBOLT, 15); }", 1000, 60000, PF_DOUBLECASTING);
Equip Script
None
Unequip Script
None