Viewing Item (Beginner Metal Mace) Ragnarok: Project Zero Control Panel
Basic Info
Name | Beginner Metal Mace[1] |
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Item ID |
590005
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Metal_Mace_P
|
Type | Weapon - Mace |
A beginner's mace made of metal and further enhanced with steel.
_
Indestructible.
MATK + 70, MaxSP + 50.
When equipped as a Priest class, Heal Power + 15%.
When equipped as a Monk class, increases [Chain Combo] damage by 15%.
If +7 or higher, ATK + 20, Heal Power + 5%.
If Base Level 20 or higher: For every 10 Base Level, ATK + 3.
(Up to Base Level 90)
Class: Mace Attack: 80
Weight: 0
Weapon Level: 3
Required Level: 1
Jobs: Novice, Swordsman, Merchant, Acolyte
_
Indestructible.
MATK + 70, MaxSP + 50.
When equipped as a Priest class, Heal Power + 15%.
When equipped as a Monk class, increases [Chain Combo] damage by 15%.
If +7 or higher, ATK + 20, Heal Power + 5%.
If Base Level 20 or higher: For every 10 Base Level, ATK + 3.
(Up to Base Level 90)
Class: Mace Attack: 80
Weight: 0
Weapon Level: 3
Required Level: 1
Jobs: Novice, Swordsman, Merchant, Acolyte
Details
Weight | 0 |
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NPC Buy | 0 z |
NPC Sell | 0 z |
Refineable | Yes |
Equip Locations | Main Hand |
Stats
Range | 0 |
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Defense | 0 |
Attack | 80 |
Magical Attack | 70 |
Weapon Level | 3 |
Slots | 1 |
Restrictions
Level Range | Any |
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Usage | None |
Trade | Can't be dropped / Can't be traded or vended / Can't be placed into Cart / Can't be placed into Storage / Can't be placed into Guild Storage / Can't be placed into Master Storage |
Job Class Types | Normal / Upper / Baby |
Job Classes | Novice / Swordsman / Acolyte / Merchant / Knight / Priest / Blacksmith / Crusader / Monk / Alchemist |
Gender | Any |
Scripts
Use Script |
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bonus(bUnbreakableWeapon, 0); bonus(bMaxSP, 50); if (BaseJob == Job_Priest) bonus(bHealPower, 15); if (BaseJob == Job_Monk) bonus2(bSkillAtk, MO_CHAINCOMBO, 15); if (BaseLevel >= 20) bonus(bBaseAtk, 3 * (min(90, BaseLevel) / 10)); if (getrefine() >= 7) { bonus(bBaseAtk, 20); bonus(bHealPower, 5); } |
Equip Script |
None |
Unequip Script |
None |