Basic Info

Name 620002 Beginner Metal Two-Handed Axe[1]
Item ID 620002 - Metal_TH_Axe_P
Type Weapon - Two-Handed Axe
620002
A beginner's two-handed axe made of metal and further enhanced with steel.
_
Indestructible.
When equipped as a Blacksmith class, Critical Damage + 3%.
When equipped as an Alchemist class, increases [Acid Terror] damage by 15%.
If +7 or higher, Critical Damage + 5%, ATK + 20.
If Base Level 20 or higher: For every 10 Base Level, ATK + 3.
(Up to Base Level 90)
Class: Two-Handed Sword Attack: 120
Weight: 0
Weapon Level: 3
Required Level: 1
Jobs: Swordsman, Merchant

Details

Weight 0
NPC Buy 0 z
NPC Sell 0 z
Refineable Yes
Equip Locations Main Hand + Off Hand

Stats

Range 0
Defense 0
Attack 120
Magical Attack 0
Weapon Level 3
Slots 1

Restrictions

Level Range Any
Usage None
Trade Can't be dropped / Can't be traded or vended / Can't be placed into Cart / Can't be placed into Storage / Can't be placed into Guild Storage / Can't be placed into Master Storage
Job Class Types Normal / Upper / Baby
Job Classes Swordsman / Merchant / Knight / Blacksmith / Crusader / Alchemist
Gender Any

Scripts

Use Script
bonus(bUnbreakableWeapon, 0); if (BaseJob == Job_Blacksmith) bonus(bCritAtkRate, 3); if (BaseJob == Job_Alchemist) bonus2(bSkillAtk, AM_ACIDTERROR, 15); if (BaseLevel >= 20) bonus(bBaseAtk, 3 * (min(90, BaseLevel) / 10)); if (getrefine() >= 7) { bonus(bBaseAtk, 20); bonus(bCritAtkRate, 5); }
Equip Script
None
Unequip Script
None